CanvasRenderingContext2D: fillStyle property
{{APIRef("Canvas API")}} 
The
CanvasRenderingContext2D.fillStyle
property of the Canvas 2D API specifies the
color, gradient, or pattern to use inside shapes. The default style is black.
[!NOTE] For more examples of fill and stroke styles, see Applying styles and color in the Canvas tutorial.
Value
One of the following:
- A string parsed as CSS 
{{cssxref("<color>")}}value. - A 
{{domxref("CanvasGradient")}}object (a linear or radial gradient). - A 
{{domxref("CanvasPattern")}}object (a repeating image). 
Examples
Changing the fill color of a shape
This example applies a blue fill color to a rectangle.
HTML
<canvas id="canvas"></canvas>
JavaScript
const canvas = document.getElementById("canvas");
const ctx = canvas.getContext("2d");
ctx.fillStyle = "blue";
ctx.fillRect(10, 10, 100, 100);
Result
{{ EmbedLiveSample('Changing_the_fill_color_of_a_shape', 700, 160) }} 
Creating multiple fill colors using loops
In this example, we use two for loops to draw a grid of rectangles, each
having a different fill color. To achieve this, we use the two variables i
and j to generate a unique RGB color for each square, and only modify the
red and green values. (The blue channel has a fixed value.) By modifying the channels,
you can generate all kinds of palettes.
<canvas id="canvas" width="150" height="150"></canvas>
const canvas = document.getElementById("canvas");
const ctx = canvas.getContext("2d");
for (let i = 0; i < 6; i++) {
  for (let j = 0; j < 6; j++) {
    ctx.fillStyle = `rgb(
        ${Math.floor(255 - 42.5 * i)}
        ${Math.floor(255 - 42.5 * j)}
        0)`;
    ctx.fillRect(j * 25, i * 25, 25, 25);
  }
}
The result looks like this:
{{EmbedLiveSample("Creating_multiple_fill_colors_using_loops", "", "160")}} 
Specifications
{{Specifications}} 
Browser compatibility
{{Compat}} 
WebKit/Blink-specific note
In WebKit- and Blink-based browsers, the non-standard and deprecated method
ctx.setFillColor() is implemented in addition to this property.
setFillColor(color, /* (optional) */ alpha);
setFillColor(grayLevel, /* (optional) */ alpha);
setFillColor(r, g, b, a);
setFillColor(c, m, y, k, a);
See also
- Canvas API
 - The interface defining this property: 
{{domxref("CanvasRenderingContext2D")}} - Values used by this property:
{{cssxref("<color>")}}CSS data type{{domxref("CanvasGradient")}}object{{domxref("CanvasPattern")}}object