WebGL2RenderingContext: uniform[1234][uif][v]() method
{{APIRef("WebGL")}}
{{AvailableInWorkers}}
The WebGL2RenderingContext.uniform[1234][uif][v]()
methods of the WebGL API specify values of
uniform variables.
Note:
ui
stands for unsigned integer,i
for integer,f
for float, andv
for vector. Not all combinations are valid:u
cannot be combined withf
. See the syntax table below. Equivalent Regex:uniform[1234](u?i|f)v?
Syntax
uniform1ui(location, v0)
uniform2ui(location, v0, v1)
uniform3ui(location, v0, v1, v2)
uniform4ui(location, v0, v1, v2, v3)
uniform1fv(location, data)
uniform1fv(location, data, srcOffset)
uniform1fv(location, data, srcOffset, srcLength)
uniform2fv(location, data)
uniform2fv(location, data, srcOffset)
uniform2fv(location, data, srcOffset, srcLength)
uniform3fv(location, data)
uniform3fv(location, data, srcOffset)
uniform3fv(location, data, srcOffset, srcLength)
uniform4fv(location, data)
uniform4fv(location, data, srcOffset)
uniform4fv(location, data, srcOffset, srcLength)
uniform1iv(location, data)
uniform1iv(location, data, srcOffset)
uniform1iv(location, data, srcOffset, srcLength)
uniform2iv(location, data)
uniform2iv(location, data, srcOffset)
uniform2iv(location, data, srcOffset, srcLength)
uniform3iv(location, data)
uniform3iv(location, data, srcOffset)
uniform3iv(location, data, srcOffset, srcLength)
uniform4iv(location, data)
uniform4iv(location, data, srcOffset)
uniform4iv(location, data, srcOffset, srcLength)
uniform1uiv(location, data)
uniform1uiv(location, data, srcOffset)
uniform1uiv(location, data, srcOffset, srcLength)
uniform2uiv(location, data)
uniform2uiv(location, data, srcOffset)
uniform2uiv(location, data, srcOffset, srcLength)
uniform3uiv(location, data)
uniform3uiv(location, data, srcOffset)
uniform3uiv(location, data, srcOffset, srcLength)
uniform4uiv(location, data)
uniform4uiv(location, data, srcOffset)
uniform4uiv(location, data, srcOffset, srcLength)
Parameters
-
location
- : A
{{domxref("WebGLUniformLocation")}}
object containing the location of the uniform attribute to modify.
- : A
-
data
,v0
,v1
,v2
,v3
-
: A new value to be used for the uniform variable. Possible types:
- A
{{jsxref("Number")}}
for unsigned integer values (methods withui
), for integer values (methods withi
), or for floats (methods withf
). - A
{{jsxref("Uint32Array")}}
for unsigned integer vector methods (methods withuiv
).
- A
-
Return value
None ({{jsxref("undefined")}}
).
Specifications
{{Specifications}}
Browser compatibility
{{Compat}}
See also
{{domxref("WebGLRenderingContext.uniform()")}}