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WebGLVertexArrayObject

{{APIRef("WebGL")}} {{AvailableInWorkers}} 

The WebGLVertexArrayObject interface is part of the WebGL 2 API, represents vertex array objects (VAOs) pointing to vertex array data, and provides names for different sets of vertex data.

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When working with WebGLVertexArrayObject objects, the following methods are useful:

[!NOTE] The {{domxref("OES_vertex_array_object")}}  extension allows you to use vertex array objects in a WebGL 1 context.

Examples

const vao = gl.createVertexArray();
gl.bindVertexArray(vao);

// …

// calls to bindBuffer or vertexAttribPointer
// which will be "recorded" in the VAO

// …

Specifications

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Browser compatibility

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See also

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