docs.rodeo

MDN Web Docs mirror

animation-play-state

{{CSSRef}} 

The animation-play-state CSS property sets whether an animation is running or paused.

{{EmbedInteractiveExample("pages/css/animation-play-state.html")}} 

Resuming a paused animation will start the animation from where it left off at the time it was paused, rather than starting over from the beginning of the animation sequence.

Syntax

/* Single animation */
animation-play-state: running;
animation-play-state: paused;

/* Multiple animations */
animation-play-state: paused, running, running;

/* Global values */
animation-play-state: inherit;
animation-play-state: initial;
animation-play-state: revert;
animation-play-state: revert-layer;
animation-play-state: unset;

Values

[!NOTE] When you specify multiple comma-separated values on an animation-* property, they are applied to the animations in the order in which the {{cssxref("animation-name")}} s appear. For situations where the number of animations and animation-* property values do not match, see Setting multiple animation property values.

Formal definition

{{cssinfo}} 

Formal syntax

{{csssyntax}} 

Examples

Pausing an animation

This animation is paused, but runs when you hover over it.

HTML

<div class="box"></div>

CSS

.box {
  background-color: rebeccapurple;
  border-radius: 10px;
  width: 100px;
  height: 100px;
  animation-name: rotate;
  animation-duration: 0.7s;
  animation-iteration-count: infinite;
  animation-play-state: paused;
}

.box:hover {
  animation-play-state: running;
}

@keyframes rotate {
  0% {
    transform: rotate(0);
  }
  100% {
    transform: rotate(360deg);
  }
}

Result

Hover over the rectangle to play the animation.

{{EmbedLiveSample("Pausing an animation","100%","250")}} 

See CSS animations for examples.

Specifications

{{Specifications}} 

Browser compatibility

{{Compat}} 

See also

In this article

View on MDN