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SharedArrayBuffer

{{JSRef}} 

The SharedArrayBuffer object is used to represent a generic raw binary data buffer, similar to the {{jsxref("ArrayBuffer")}}  object, but in a way that they can be used to create views on shared memory. A SharedArrayBuffer is not a Transferable Object, unlike an ArrayBuffer which is transferable.

Description

To share memory using SharedArrayBuffer objects from one agent in the cluster to another (an agent is either the web page’s main program or one of its web workers), postMessage and structured cloning is used.

The structured clone algorithm accepts SharedArrayBuffer objects and typed arrays mapped onto SharedArrayBuffer objects. In both cases, the SharedArrayBuffer object is transmitted to the receiver resulting in a new, private SharedArrayBuffer object in the receiving agent (just as for {{jsxref("ArrayBuffer")}} ). However, the shared data block referenced by the two SharedArrayBuffer objects is the same data block, and a side effect to the block in one agent will eventually become visible in the other agent.

const sab = new SharedArrayBuffer(1024);
worker.postMessage(sab);

Shared memory can be created and updated simultaneously in workers or the main thread. Depending on the system (the CPU, the OS, the Browser) it can take a while until the change is propagated to all contexts. To synchronize, {{jsxref("Atomics", "atomic", "", 1)}}  operations are needed.

SharedArrayBuffer objects are used by some web APIs, such as:

Security requirements

Shared memory and high-resolution timers were effectively disabled at the start of 2018 in light of Spectre. In 2020, a new, secure approach has been standardized to re-enable shared memory.

To use shared memory your document must be in a secure context and {{domxref("Window.crossOriginIsolated","cross-origin isolated","","nocode")}} . You can use the {{domxref("Window.crossOriginIsolated")}}  and {{domxref("WorkerGlobalScope.crossOriginIsolated")}}  properties to check if the document is cross-origin isolated:

const myWorker = new Worker("worker.js");

if (crossOriginIsolated) {
  const buffer = new SharedArrayBuffer(16);
  myWorker.postMessage(buffer);
} else {
  const buffer = new ArrayBuffer(16);
  myWorker.postMessage(buffer);
}

When cross-origin isolated, postMessage() no longer throws for SharedArrayBuffer objects, and shared memory across threads is therefore available.

API availability

Depending on whether the above security measures are taken, the various memory-sharing APIs have different availabilities:

WebAssembly shared memory

WebAssembly.Memory objects can be created with the shared constructor flag. When this flag is set to true, the constructed Memory object can be shared between workers via postMessage(), just like SharedArrayBuffer, and the backing buffer of the Memory object is a SharedArrayBuffer. Therefore, the requirements listed above for sharing a SharedArrayBuffer between workers also apply to sharing a WebAssembly.Memory.

The WebAssembly Threads proposal also defines a new set of atomic instructions. Just as SharedArrayBuffer and its methods are unconditionally enabled (and only sharing between threads is gated on the new headers), the WebAssembly atomic instructions are also unconditionally allowed.

Growing SharedArrayBuffers

SharedArrayBuffer objects can be made growable by including the maxByteLength option when calling the {{jsxref("SharedArrayBuffer/SharedArrayBuffer", "SharedArrayBuffer()")}}  constructor. You can query whether a SharedArrayBuffer is growable and what its maximum size is by accessing its {{jsxref("SharedArrayBuffer/growable", "growable")}}  and {{jsxref("SharedArrayBuffer/maxByteLength", "maxByteLength")}}  properties, respectively. You can assign a new size to a growable SharedArrayBuffer with a {{jsxref("SharedArrayBuffer/grow", "grow()")}}  call. New bytes are initialized to 0.

These features make growing SharedArrayBuffers more efficient — otherwise, you have to make a copy of the buffer with a new size. It also gives JavaScript parity with WebAssembly in this regard (Wasm linear memory can be resized with WebAssembly.Memory.prototype.grow()).

For security reasons, SharedArrayBuffers cannot be reduced in size, only grown.

Constructor

Static properties

Instance properties

These properties are defined on SharedArrayBuffer.prototype and shared by all SharedArrayBuffer instances.

Instance methods

Examples

Creating a new SharedArrayBuffer

const sab = new SharedArrayBuffer(1024);

Slicing the SharedArrayBuffer

sab.slice(); // SharedArrayBuffer { byteLength: 1024 }
sab.slice(2); // SharedArrayBuffer { byteLength: 1022 }
sab.slice(-2); // SharedArrayBuffer { byteLength: 2 }
sab.slice(0, 1); // SharedArrayBuffer { byteLength: 1 }

Using it in a WebGL buffer

const canvas = document.querySelector("canvas");
const gl = canvas.getContext("webgl");
const buffer = gl.createBuffer();
gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
gl.bufferData(gl.ARRAY_BUFFER, sab, gl.STATIC_DRAW);

Specifications

{{Specifications}} 

Browser compatibility

{{Compat}} 

See also

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